Kanto's eight Gym Leaders award badges and TMs when you defeat them.
Items Used in Battle
Each team below lists the item its leader can use on the active Pokémon. Using an item takes the place of that Pokémon's move for the turn. The use limit resets for each Pokémon the leader sends out. Most item choices are random, so a leader may never use the full allowance.
Erika, Sabrina in Red/Green/Blue, and Blaine in Yellow only heal below a low-HP threshold. The game divides the active Pokémon's maximum HP by 10, rounds down, and requires its current HP to be below that number. For example, a Pokémon with 105 maximum HP must have 9 HP or less.
Leader Teams
Red, Green, and Blue share the same Gym Leader Pokémon and levels. This includes Japanese Red/Green, Japanese Blue, and English Red/Blue. Yellow changes seven leaders' Pokémon or levels. Misty's Pokémon and levels stay the same, but her Starmie gains Harden. Pokémon appear in their party order. Giovanni's team here is his Gym battle team.
How the Leaders' Moves Are Set
The games start with each species' initial moves and learnset at its battle level. Red/Green/Blue then replace the final Pokémon's third move slot with the leader's TM move. Yellow uses individual move overrides for many Pokémon.
The lists below include those overrides and omit empty move slots. Their moves also match between the Japanese and English versions compared here.
Brock
Pewter City · Rock Type Gym Leader
Boulder Badge · TM34 Bide
Red / Green / Blue
-
Geodude Lv. 12 Moves: Tackle, Defense Curl -
Onix Lv. 14 Moves: Tackle, Screech, Bide
Battle item: Full Heal
Up to 5 uses per Pokémon
Cures sleep, poison, burn, freeze, or paralysis. Does not restore HP or cure confusion. Uses it on an eligible turn when the active Pokémon has one of those status conditions.
Yellow
-
Geodude Lv. 10 Moves: Tackle -
Onix Lv. 12 Moves: Tackle, Screech, Bind, Bide
Battle item: Full Heal
Up to 5 uses per Pokémon
Cures sleep, poison, burn, freeze, or paralysis. Does not restore HP or cure confusion. Uses it on an eligible turn when the active Pokémon has one of those status conditions.
Misty
Cerulean City · Water Type Gym Leader
Cascade Badge · TM11 BubbleBeam
Red / Green / Blue
-
Staryu Lv. 18 Moves: Tackle, Water Gun -
Starmie Lv. 21 Moves: Tackle, Water Gun, BubbleBeam
Battle item: X Defend
Up to 1 use per Pokémon
Raises Defense by one stage. About a 25% chance per eligible turn.
Yellow
-
Staryu Lv. 18 Moves: Tackle, Water Gun -
Starmie Lv. 21 Moves: Tackle, Water Gun, Harden, BubbleBeam
Battle item: X Defend
Up to 1 use per Pokémon
Raises Defense by one stage. About a 25% chance per eligible turn.
Lt. Surge
Vermilion City · Electric Type Gym Leader
Thunder Badge · TM24 Thunderbolt
Red / Green / Blue
-
Voltorb Lv. 21 Moves: Tackle, Screech, SonicBoom -
Pikachu Lv. 18 Moves: ThunderShock, Growl, Thunder Wave, Quick Attack -
Raichu Lv. 24 Moves: ThunderShock, Growl, Thunderbolt
Battle item: X Speed
Up to 1 use per Pokémon
Raises Speed by one stage. About a 25% chance per eligible turn.
Yellow
-
Raichu Lv. 28 Moves: Thunderbolt, Mega Punch, Mega Kick, Growl
Battle item: X Speed
Up to 1 use per Pokémon
Raises Speed by one stage. About a 25% chance per eligible turn.
Erika
Celadon City · Grass Type Gym Leader
Rainbow Badge · TM21 Mega Drain
Red / Green / Blue
-
Victreebel Lv. 29 Moves: Razor Leaf, Wrap, PoisonPowder, Sleep Powder -
Tangela Lv. 24 Moves: Constrict, Bind -
Vileplume Lv. 29 Moves: Petal Dance, PoisonPowder, Mega Drain, Sleep Powder
Battle item: Super Potion
Up to 1 use per Pokémon
Restores up to 50 HP. About a 50% chance per eligible turn if the active Pokémon is below the low-HP threshold.
Yellow
-
Tangela Lv. 30 Moves: Constrict, Bind, Mega Drain, Vine Whip -
Weepinbell Lv. 32 Moves: Razor Leaf, Sleep Powder, Stun Spore, Acid -
Gloom Lv. 32 Moves: Petal Dance, Stun Spore, Sleep Powder, Acid
Battle item: Super Potion
Up to 1 use per Pokémon
Restores up to 50 HP. About a 50% chance per eligible turn if the active Pokémon is below the low-HP threshold.
Koga
Fuchsia City · Poison Type Gym Leader
Soul Badge · TM06 Toxic
Red / Green / Blue
-
Koffing Lv. 37 Moves: Tackle, Smog, Sludge, Smokescreen -
Muk Lv. 39 Moves: Disable, Poison Gas, Minimize, Sludge -
Koffing Lv. 37 Moves: Tackle, Smog, Sludge, Smokescreen -
Weezing Lv. 43 Moves: Smog, Sludge, Toxic, Self-Destruct
Battle item: X Attack
Up to 2 uses per Pokémon
Raises Attack by one stage. About a 25% chance per eligible turn.
Yellow
-
Venonat Lv. 44 Moves: Toxic, Tackle, Sleep Powder, Psychic -
Venonat Lv. 46 Moves: Toxic, Psybeam, Supersonic, Psychic -
Venonat Lv. 48 Moves: Toxic, Double-Edge, Sleep Powder, Psychic -
Venomoth Lv. 50 Moves: Leech Life, Double Team, Psychic, Toxic
Battle item: X Attack
Up to 2 uses per Pokémon
Raises Attack by one stage. About a 12.5% chance per eligible turn.
Sabrina
Saffron City · Psychic Type Gym Leader
Marsh Badge · TM46 Psywave
Red / Green / Blue
-
Kadabra Lv. 38 Moves: Disable, Psybeam, Recover, Psychic -
Mr. Mime Lv. 37 Moves: Confusion, Barrier, Light Screen, DoubleSlap -
Venomoth Lv. 38 Moves: PoisonPowder, Leech Life, Stun Spore, Psybeam -
Alakazam Lv. 43 Moves: Psybeam, Recover, Psywave, Reflect
Battle item: Hyper Potion
Up to 1 use per Pokémon
Restores up to 200 HP. About a 25% chance per eligible turn if the active Pokémon is below the low-HP threshold.
Yellow
-
Abra Lv. 50 Moves: Flash -
Kadabra Lv. 50 Moves: Kinesis, Recover, Psychic, Psywave -
Alakazam Lv. 50 Moves: Psywave, Recover, Psychic, Reflect
Battle item: X Defend
Up to 1 use per Pokémon
Raises Defense by one stage. About a 25% chance per eligible turn.
Blaine
Cinnabar Island · Fire Type Gym Leader
Volcano Badge · TM38 Fire Blast
Red / Green / Blue
-
Growlithe Lv. 42 Moves: Ember, Leer, Take Down, Agility -
Ponyta Lv. 40 Moves: Tail Whip, Stomp, Growl, Fire Spin -
Rapidash Lv. 42 Moves: Tail Whip, Stomp, Growl, Fire Spin -
Arcanine Lv. 47 Moves: Roar, Ember, Fire Blast, Take Down
Battle item: Super Potion
Up to 2 uses per Pokémon
Restores up to 50 HP. About a 25% chance per eligible turn, with no HP requirement. He can waste it at full HP.
Yellow
-
Ninetales Lv. 48 Moves: Flamethrower, Tail Whip, Quick Attack, Confuse Ray -
Rapidash Lv. 50 Moves: Stomp, Growl, Fire Spin, Take Down -
Arcanine Lv. 54 Moves: Flamethrower, Fire Blast, Reflect, Take Down
Battle item: Super Potion
Up to 2 uses per Pokémon
Restores up to 50 HP. About a 25% chance per eligible turn if the active Pokémon is below the low-HP threshold.
Giovanni
Viridian City · Ground Type Gym Leader
Earth Badge · TM27 Fissure
Red / Green / Blue
-
Rhyhorn Lv. 45 Moves: Stomp, Tail Whip, Fury Attack, Horn Drill -
Dugtrio Lv. 42 Moves: Growl, Dig, Sand-Attack, Slash -
Nidoqueen Lv. 44 Moves: Scratch, Tail Whip, Body Slam, Poison Sting -
Nidoking Lv. 45 Moves: Tackle, Horn Attack, Poison Sting, Thrash -
Rhydon Lv. 50 Moves: Stomp, Tail Whip, Fissure, Horn Drill
Battle item: Guard Spec.
Up to 1 use per Pokémon
Blocks stat-lowering status moves such as Growl and Leer until the active Pokémon switches out or Haze clears the protection. Does not block stat drops from damaging moves. About a 25% chance per eligible turn.
Yellow
-
Dugtrio Lv. 50 Moves: Dig, Sand-Attack, Fissure, Earthquake -
Persian Lv. 53 Moves: Screech, Double Team, Fury Swipes, Slash -
Nidoqueen Lv. 53 Moves: Earthquake, Tail Whip, Thunder, Double Kick -
Nidoking Lv. 55 Moves: Earthquake, Leer, Thunder, Double Kick -
Rhydon Lv. 55 Moves: Rock Slide, Fury Attack, Horn Drill, Earthquake
Battle item: Guard Spec.
Up to 1 use per Pokémon
Blocks stat-lowering status moves such as Growl and Leer until the active Pokémon switches out or Haze clears the protection. Does not block stat drops from damaging moves. About a 25% chance per eligible turn.